Deadman: Apocalypse - Friday 25th August (2024)

Deadman Mode is back… with a twist!


Deadman: Apocalypse - Friday 25th August (1)
ISSUE OUR RESPONSE
The Emblem trader within the Revenant caves in Deadman: Apocalypse worlds is unable to skull players. This has now been resolved and players can receive a skull from the Emblem trader found within the Revenant caves as intended.
We are aware of an issue where some players have completed all tiers of Combat Achievements after completing any Combat Achievement task. We have identified and resolved the issue. This was not related to Deadman: Apocalypse, though due to the nature of new accounts being used, it was only made apparent to us now. We are currently working through removing the illegitimate Combat Achievement task completions and any experience gained as a result.
Some players with accounts previously on Permanent Deadman worlds had quests completed in Deadman: Apocalypse that should not have been auto-completed. We have resolved the issue that was causing this. The following quests were impacted:

Dragon Slayer 1
Prince Ali Rescue
Romeo and Juliet
The Grand Tree
Monkey Madness 1
Tree Gnome Village

Unfortunately we are not able to reset quest progress for these individual players. This means those who had the above quests automatically completed will not be able to gain the additional experience that would normally be granted upon completion. We apologise for the impact this will have had on your planning.

We are aware that The Emblem Trader shop has had the point cost for items increased in World 45, which is a permanent Deadman World. This is caused by the fact that Deadman: Apocalypse and the permanent Deadman share the same parameter for calculating the point cost for the items. We're looking to adapt the shop so it no longer shares the same values as Deadman: Apocalypse in next week's game update. In the meantime, players can still purchase items if they need to, but they will be for the next week higher.

Deadman: Apocalypse - Friday 25th August (2)
Deadman: Apocalypse
Region/Timezone (UK) BST (US W) PDT (US E) EDT (AUS E) AEST
Deadman Worlds Open August 25th at 17:00 BST August 25th at 09:00 PDT August 25th at 12:00 EDT August 26th at 02:00 AEST
Deadman Worlds Close September 15th at 12:00 BST September 15th at 04:00 PDT September 15th at 07:00 EDT September 15th at 21:00 AEST
Deadman Finale Starts September 16th at 18:00 BST September 16th at 10:00 PDT September 16th at 13:00 EDT September 17th at 03:00 AEST

Deadman: Apocalypse begins on Friday, August 25th at 17:00 BST (09:00 PDT / 12:00 EDT / 02:00 AEST).


If you can’t see the video above, click here to watch it!


You can expect a little bit of down time today while we add the Deadman Mode content early. This’ll give us plenty of time for us to conduct tests and checks before the worlds officially open this weekend!


We expect all worlds to be back up at 12:00 BST. Please note that Deadman Mode does not begin until Friday, and all Deadman Mode Worlds will be closed until then. On Friday, the shutdown timer will begin at 15:45 BST and worlds will be back up at 17:00 BST.


Once the event begins, you’ll have three weeks to make progress. Worlds will close on Friday, September 15th at 12:00 BST (04:00 PDT / 07:00 EDT / 21:00 AEST).


On Saturday, September 16th at 17:00 BST, you’ll have one hour from then to log into the Finale worlds. The apocalypse will begin on Saturday 16th September at 18:00 BST (10:00 PDT / 13:00 EDT / 03:00 AEST).


All of the information for Deadman: Apocalypse can be found in this newspost. We've made some small changes since, so keep reading for more information!


What's New?


Deadman: Apocalypse introduces a new challenge. Breaches will open three times a day, spewing forth powerful bosses – including General Graardor and K’ril Tsutsaroth! If you think you’re tough enough to take them on, you’re sure to be rewarded. Check out the ‘Everything you need to know’ blog for more information about Breaches, including timings.


We’re also introducing a brand-new Points-based system that rewards harder activities with extra points! You can see how you stack up against other players on the HiScores page. The total prize pool is $25,000, and an incredible $20,000 can be won via the point system, so you won't want to miss out! The remaining $5,000 slice of the prize pool is determined in the finale!


Corrupted Weaponry is also new to Deadman: Apocalypse. These pieces of equipment are weaker versions of familiar gear, but they can be obtained from Breaches. This means you can get your hands on them much earlier than you would normally, and perhaps even get a leg up on the competition. Please note that Corrupted Weaponry will not carry over to the Permanent world 345.


Permanent DMM, World 345 and Merging


If you have an account with permanent Deadman progress, you will not be able to use the same account in Deadman: Apocalypse, unless you remove all stats, gear, and other progression. Don’t worry about doing this accidentally – to remove your permanent account progress, you’ll need to talk to Nigel and confirm that you understand what you’re doing. You’ll also need a Bank PIN to make the change. Again, we'd recommend checking out the ‘Everything you need to know’ blog for more information.


If you’re especially attached to your permanent Deadman progress, you will need to use another account to participate in Deadman: Apocalypse.


If you plan to undergo the transfer process to world 345, you can do so after today’s game update. Please note that leaving Lumbridge will cancel the transfer process – instead, you’ll need to opt-in to the process, and then log into Deadman: Apocalypse when it launches to confirm your decision.


If you decide to merge back into world 345 early, you’ll also need to speak to Nigel – but be aware that doing this will cause you to lose your Deadman: Apocalypse progress. We highly recommend waiting until the end of the event, at which point your profile and all your progress will be automatically transferred back to world 345.


Clarifications


Below, we have outlined some main clarification points following discussions in the PvP Discord about DMM, courtesy of Mod Manked:

  • If you accidentally ‘skip’ a bracket by gaining too much XP from a quest, you will miss out on the protection offered by the skipped bracket. However, when logging in to the next bracket, you will receive all the core quests from the skipped bracket and will be able to make the usual quest choices by talking to a Combat Tutor in Lumbridge.
  • Lava Dragon Bones are not included in the double Dragon Bones system.
  • Elite Void equipment will only require 42 Hitpoints, Attack, Defence, Strength, Ranged, Magic, and 22 Prayer.
  • Desert Treasure is not auto-unlocked by the ‘Mahjarrat’ option in the final bracket.
  • Ancient Warrior Armour will not appear in Deadman: Apocalypse.
  • The Monkey Madness II tunnels will offer supply drops 50% less often. This includes Tier 5 Emblems and Sigils.
  • You will not be able to gain points during the Finale. Point accumulation ends when the servers close at midday BST on September 15th.
  • If a player is in combat with a single-way Breach monster, no other players can attack that player during the fight. However, if multiple players are attacking the Breach monster, anyone not in combat with the monster can be attacked by other players.
  • Although you can obtain Thieving XP in safezones, you will not receive loot.
  • XP can still be locked by speaking to Nigel in Lumbridge.
  • Drop rates for all Defenders, regardless of bracket, will be 4x as common.
  • Prayer is considered a combat skill in Deadman: Apocalypse, as it was in Deadman: Reborn.
  • Starter Sigils are the same as they are in Deadman: Reborn, however no Sigils, including the starter Sigils, will offer additional XP multipliers.
  • Loot from the Breach monsters will be as follows:
    • The MvP (player with the most damage to the boss) will have a chance to get a unique drop.
    • The non-MvPs (top 15 players that have dealt damage to the boss) will receive regular Breach loot. What’s that? Do a breach, and you'll find out!
    • Players who did damage to the Breach monsters but did not do enough damage to be in the top 15 damage dealers will not receive loot or points for that kill.

If you have further questions, check out the PvP Discord #dmm channel.


Although new members can't type there, there is a wealth of information from existing players which will be visible. We'll be closely monitoring this channel to address and respond to concerns.


Latest Changes


In Deadman: Apocalypse, certain Combat Achievement tasks require instances. As we have disabled the ability to use instances for some bosses, these Achievements are not necessary to complete the tier.


Here are the list of Combat Achievement Tasks that can be safely ignored:


Hard

  • Who Is the King Now?
  • Krakan't Hurt Me

Elite

  • Reminisce
  • The Bane of Demons
  • Demonic Defence
  • Ten-tacles
  • From Dusk...

Master

  • Moving Collateral
  • One Hundred Tentacles
  • Swoop No More
  • Collateral Damage
  • Perfect Grotesque Guardians II
  • ... 'til Dawn

Grandmaster

  • Peach Conjurer
  • Animal Whisperer
  • Ourg Killer
  • Defence Matters
  • Keep Away
  • Demon Whisperer
  • Ash Collector
  • Feather Hunter

This change will slightly alter the points available from the corresponding Combat Achievement tier/boss completion.


That’s all for Deadman Mode for now. We look forward to watching the carnage begin this weekend!


Deadman: Apocalypse - Friday 25th August (3)
Summer Summit Livestream

Catch up with Old School RuneScape's Summer Summit!


You can now cast your vote on our latest poll, covering Varlamore, Sailing, Chambers of Xeric and much more! Simply head to the nearest in-game Poll Booth to have your say.



If you can’t see the video above, click here to watch it!


Other Changes


  • The music track 'Box of Delights' has had its instrument balance adjusted slightly.
  • Log Baskets no longer let you keep chopping Logs with a full Inventory on free-to-play worlds.
  • Random events with costume rewards would commonly give 500 coins to a player who already had the full outfit. They now give XP lamps instead of those coins. The lamps are identical to the Genie's lamp, giving 10x of your level in the skill. The Quizmaster's Mystery Box and Prison Pete may give such a lamp instead of coins too.
  • Perdu and the Emblem trader normally found in Edgeville have decided to relocate. You will now find them on the North side of the Grand Exchange.

Deadman: Apocalypse - Friday 25th August (4)
Poll 80 Progress Update

Behind the scenes, we've been hard at work preparing for the Summer Summit - we hope you enjoyed the show! Now we’ve finally revealed our biggest upcoming content for the next year, it’s time to talk QoL.


Usually, we run a survey to decide the most important changes to prioritise. Unfortunately, with all hands on deck for the Summer Summit, we didn’t find time to do this for Poll 80. However, last week you made it clear that the Tombs of Amascut changes are particularly important to you, so we’ll make that our first priority – starting with the Path of Apmeken changes! Even better, you should see these in next week’s game update, provided that testing goes off without a hitch.


Thanks for your patience as we work on getting Poll 80 out to you. So, tell us, what changes are you next excited for?


Deadman: Apocalypse - Friday 25th August (5)
Old School Plushies Now On Sale

Some of you may have seen our recent partnership with Makeship for these iconic NPC plushies. We're delighted to announce that Makeship’s campaign is now live and you can snag one for yourself!


These limited-edition plushies are only available on pre-order until September 20th. Get them while you can!


To order and for more info on delivery timelines and where Makeship ship to, check out their store.


A huge congratulations to our plushie giveaway winners! We will be contacting you over the next few days with details on how to retrieve your prize.


If you haven't received a DM in the next few days, please double-check any spam folders and make sure requests to chat are turned on!


Pre-Summer Summit Giveaways

  • Bob the Cat: Psych0 (via Discord)
  • Gnome Child: SweetSasha_ (via 'X', formerly known as Twitter)
  • Wise Old Man: PJD_1994 (via Instagram)
  • Nieve - Dreadwraith8d (via Reddit)


Summer Summit Giveaways (via Discord)

  • Wise Old Man: isbjorn
  • Nieve: X10Pancakes
  • Gnome Child: taco
  • Bob The Cat: Rapture


Post-Summer Summit Giveaways

  • Nieve & Wise Old Man: Matrdesigns & Jadeee95 (via 'X', formerly known as Twitter)
  • Bob The Cat & Gnome Child: Mexmeow & Big_Soup_James (via Instagram)
Deadman: Apocalypse - Friday 25th August (7)

PvP Rota

The PvP rota has moved to Period B:


  • 560 - (UK) - PvP World
  • 319 - (US) - Bounty Hunter world
  • 579 - (US) - High-Risk PvP World
  • 561 - (UK) - Free-to-play PvP World
  • 580 - (US) - LMS Competitive

World 390 (AUS) for LMS Competitive has been de-activated with this rota.


World 569 (AUS) for Bounty hunter has been de-activated with this rota


The PvP Arena is using '1 Def Pure' loadouts in Ranked Duels and Tournaments this week.


Deadman: Apocalypse - Friday 25th August (8)

You can also discuss this update on our official forums, on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.


Mods Abyss, Arcane, Archie, Argo, Ash, Ayiza, Boko, Bruno, Chilly, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Errol, Fed, Gecko, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Lenny, Light, Mack, Manked, Markos, Maylea, Meat, Moogle, Morty, Necro, Nox, Nylu, Other, Pumpkin, Redfield, Regent, Rice, Roq, Ry, Sarnie, Shroom, Sigma, Skane, Skylark, Sova, Squid, Starry, Stevew, Surma, Sween, Tide, Titus, Torrance, Tsourorf, Tyran, Veda, Vegard, West & Wolfy

The Old School Team.

Deadman: Apocalypse - Friday 25th August (2024)

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